Blender to Unreal Tools, Part 1 - February 6 - Live from HQ

We’ve been working on that over at Gawain Industries. When Kaye mentions that someone in the community is working on material translation, that’s us!

Our main focus in 2020 has been Brigge for Meshes, which gets FBX totally out of your pipeline. We’ve offered it as early access since January, and after months of feedback and fixes it’s pretty solid. Check out our release history to see if it fits your needs. :slight_smile: