Blender to Unreal : Bones are surrounded by circles.

I import a rigged model from Blender into Unreal Engine 5.3, I notice circles surrounding the bones. How can I prevent these circles from appearing?

Hey @Dynamite_FP!

This is a problem with your import: It’s likely resizing issues (1 unreal unit is… I think .01 Blender Units?)

Check this thread and there are a few solutions to try!

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