I’m trying to export from Blender to Unreal 4.10 however (only after the act of creating) I learned that UE4 does not take Blender’s FBX files that well (mostly in the materials department.) I followed a tutorial on making a bear (hopefully shown below) and it turned out really well. I was hoping to find a way to use it in my game but when i tried to export to UE4 the materials did not carry over. I tried to look up work arounds for this problem but none really covered what to do with materials that consisted of hair partical systems from Blender. Most just said that you’re screwed and you need to make the materials from scratch in UE4 (though i can’t find any help in creating a fur-like material in UE4 without an expensive plug-in.)
Please help as I would like to be able to (easily) export from Blender (though not the easiest of animation softwares) instead of having to buy everything from the marketplace. Thank you!