I don’t know if there are any blender users here but. I’ve manage to make a Animated Low Ploy Water Model and I exported it and tried to import it to ue4 and it goes thru ok. it’s just when i drag it out to the world the animation does seem to work. I was just wondering if there was a certain way im suppose to be exporting out the model…
Any Advice or Input would as always be appreciated.
Mh could have many reasons.
Try to make a base pose/shape, where you select all vertices and move them 0.001.
Could be a singlesided Problem too.
Try with a solid, not singlesided object.
Make one object like in the tutorial.
When that works well, you know where to search for error.