Blender shader to UE5


I had made some shader textures in blender without realising they can’t be imported into UE5, the shaders themselves are really simple as you can see but I can’t find equivalent nodes to recreate it in UE5. Is this shader possible to recreate in UE5 or should I give up on it?

It’s a really simple shader, but I don’t think there is an easy way to convert it…
This would have to be done in a post-process material. You can use custom depth to filter out what you want.

If you can get the pure lighting (what blender treats as the diffuse) then you can use the technique in the below video to easily ramp. Though getting that pure lighting can be tricky. Here’s a thread going over it:

Thank you for the help, it doesn’t look quite the same but its its better than I could get my self.

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