Hello,
I am doing a game in which the player is able to sheath and unsheath his weapon no matter if he runs or if he is idle. My problem is that I only have an animation where he is idle and sheat (or unsheath) his weapon. I don’t have an animation in which he do that while running.
I am using montages to play sheath and unsheath animations. I would like to know if, using montages, it is possible to blend an animation : upperbody sheath (unsheath) the weapon while lowerbody run.
I know that is it possible in the animBP but I am not using it for that so I really need a solution for montages
Thank you very much for your help and your time !
All the best,