I got a problem with the “string key” in my blackboard. It is not properly updating in the blackboard view.
Here my StringKey is set to “AAAAAA”. When I try to change this using my function provided below, it is not changing, BUT my IntKey DOES.
The funny thing is: When I try to print my StringKey to screen (in the behavior tree every second), it actually DOES give me the right string which I set previously with my function above, but not the key which is currently showing in the blackboard screen. So it is very hard to debug everything. Does anybody got the same problem? Have I found a bug? Currently using the latest build 4.13
EDIT: Forgot something: When I stop the level and click “Play” again, the StringKey does show the LAST value I have set with my function above. Even if I do not have pressed anything nor I set a default value for the key. It always has something in it, except I instantly stop and play it again.
EDIT2: Just recognized I had this problem already months ago and posted here, but it wasn’t answered back then. Thread is this one: Blackboard Value not updating correctly - AI - Unreal Engine Forums