I have a simple AI setup for moving to a player and then attacking once they have reached them. However the sequence node that leads into those nodes is skipping the attack one.
And this is a gif of the behavior:
(sorry for the jumpy gif, its really fast switching)
Why is it not going to the second sequence node?
(EDIT: I have deleted the nodes, remade them, remade the Attack file, broke all the links, didn’t work)