Hello. Yesterday I was using path trace in a scene and the day after it all goes black. So I wonder what is happened. I didn’t change anything in my settings and the scene is the same.
If I open a new project it works again, so something went wrong with my scene. But I don’t know how to fix that
Hi, you guys might be able to help me.
When I used UE 4.27, I used Path tracing to create a still render.
Usual process: place the camera, fullscreen the viewport, select path tracing viewmode, wait for the image to denoise and then export via the “High Resolution snapshot”. Nothing wrong.
Since I installed UE 5, I tried to make the same proces, but when I hit the “High Res Snapshot” on the denoised image, the image starts to render again and the exported image is a noised image.
Its like the High Res button trigers the rendering process again.
Tried to do it again in 4.27 but now it also has the same problem.
Any ideas what might be happening?