I have horizontal black lines across the viewport that only show at certain camera angles. This is in a nearly blank, default project, and happens in other similarly basic projects. Lumen, Nanite, all forms of GI and reflections are disabled, rendering is set to deferred and static lighting is enabled and built.
Edit: turning off either msaa or ambient occlusion resolves the issue, but ideally I would like to keep using these, so if anyone knows a way around this I’d love to hear it