Black halo Effect around object visible all the time When rendering with MRQ i dont have any settings on expet Anti alising i render in EXR with Tone curve turned off
When i make High resultion in viewport this problem is not present however it is still visible from some angles even in Viewport
My “local exposure” in project settings Shadow/Highlight contrast scale are both set to 1.
Bloom truned off in Camera and Post prossesing
Ambient Oclusion Turned off in Camera and Post prossesing
Please Help i want to finish this project but cant render out good images:sob: