Black Halo Effect around object When using Voluemteric Fog UE 5.5.4

Black halo Effect around object visible all the time When rendering with MRQ i dont have any settings on expet Anti alising i render in EXR with Tone curve turned off

When i make High resultion in viewport this problem is not present however it is still visible from some angles even in Viewport

My “local exposure” in project settings Shadow/Highlight contrast scale are both set to 1.

Bloom truned off in Camera and Post prossesing

Ambient Oclusion Turned off in Camera and Post prossesing

Please Help i want to finish this project but cant render out good images​:sob::sob::sob:

1 Like