Black engine texture is disallowed, but it is referenced in an allowed engine function.

Summary

I’m getting a validation error from a Material Function in the Fortnite Content Folder. In the function, the texture shown in the image below is not allowed to be used.

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Matchmaking

Steps to Reproduce

Use the Material Function “WaterBodyData” in a material.
The correct reference is:
/Script/Engine.MaterialFunction’/FortWater/Materials/Functions/WaterBodyData.WaterBodyData’

Expected Result

Valid Session

Observed Result

Validation Error (picture below)

Platform(s)

PC

Upload an image

Black.Black.png

Additional Notes

It would be great if UEFN included more default textures like T_Black, T_Fortnite_Default_S, and others.

i ran into this a few times and i hope this gets fixed