Black Desert Online Character Creation in UE4

Yes, I think you should be able to do something like this - with enough effort and time though :wink:

Lets brake this down into different parts:

  • You need to be able to change parts of your character, e.g. the hair, with different skeletal meshes. UE4 can do this, no problem.
  • Same goes for different textures, no problem.
  • To be able to deform the character shape you can use Morph Targets included in the fbx pipeline
  • For posing you have to use some kind of FK/IK system

So in conclusion I say you can achieve something like that with UE4 :wink: