In the mesh you can enable accurate uv’s.
its a bit more costly, but that… might be it?
Hello! I have some issues with imported textures. For some reason some small detail is distorted. Google dont want to help me and show me guides like “How to create Black-Hole-Distortions”) Help pls!
This is inside engine:
And this is in marmoset:
Texture settings:
Simplest material ever:
OMG its realy helped. TY Luos!