K had a little look around apparently if you bind something with the AddUObject method it doesn’t have to be a UFUNCTION
go figure…
so remove that and it should be fine.
example for that in the engine would be in AITask_MoveTo.h
K had a little look around apparently if you bind something with the AddUObject method it doesn’t have to be a UFUNCTION
go figure…
so remove that and it should be fine.
example for that in the engine would be in AITask_MoveTo.h