Billboards that are hidden at game start by having it set on Enabled Phase: None, Pre-Game, or Create only. Are unable to be set to visible once the game has started.
The only workaround is to have the billboard set to always or gameplay phase and have a trigger on game start that hides the billboard immediately
Steps to Reproduce
Place a billboard with either of these Enabled Phase settings (None, Pre-Game, or Create only). Place a button to set the billboard to be visible.
Expected Result
The billboard should appear with no issue
Observed Result
The billboard will not activate at all if it is hidden at game start through the enabled phase setting.
The setting says “enable on phase” so if you have it enabled in non, pre-game, or create only then obviously its not doing to work in gameplay because you literally just disabled it. This is not a bug, you changed the setting to make it that way.
There is a difference between enable/disable and show/hide
if the device is disabled (not enabled) during gameplay, then of course its not going to show even if you trigger the show text command… because its disabled
you need to have it set to enabled during gameplay, then hide it immediately if you dont want it shown. then you can use the visible command when you want to see it
me personally every single map i make i have a trigger called “game start” that is triggered immediately when the game starts, then i use that trigger to activate/deactivate show/hide anything when the game starts.