Hi,
when i use Billboards they will be shown with a certain transparency.
Can i switch off that transparency? And when it is possible how can i do that.
Thanks in advance
Hi,
when i use Billboards they will be shown with a certain transparency.
Can i switch off that transparency? And when it is possible how can i do that.
Thanks in advance
Hey Sgwave,
I was unable to locate a way to actually switch transparency on and off within billboards. However, there is a way to mimic a billboard through UMG, which you may find useful. You can find that link [here][1].
Cheers!
Use a Material Billboard and make sure you add an Element under “Sprite” tab. Material Billboards do not automatically setup an element slot for you like a regular billboard. Press the plus sign, its material index will be 0 and you can now add your “sprite” however you must now use a simple masked Material using your original sprite texture. You will have additional control with the material and the transparency should be null. Use “Base Size” X and Y within Sprite Tab to adjust its size. It keeps to face the camera automatically (least in 14.3). Really only posted as I couldn’t find the solution on here. Most seem to point towards a complex material setup? This works the same as regular billboard when you know it simply doesn’t auto inject a material sprite slot. Hope this helps, best of developing!