Hello, I have an issue with tha Blackmagic workflow in Unreal.
I noticed the video resolution was quite low, so I checked the Media Texture, created by the plugin and I discovered that the resolution is 1920x540, while my setup is 1920x1080 50i.
So the vertical size is exactly half of the input video.
Is it a bug or am I missing something?
it seems that every other signal format, from 720p, to 1080p is correct inside the engine. I also tried with another decklink, and the problem persist.
So i think this must be a bug related to the 1080i 50 format.
Hello, fabloA did you find a solution? The same thing happens to me
Hello sir. May i know if your problem are already settled?
How things go?? Unreal Support ?? Some body??
Same Problem , I undestand it´s a Plug in issue no a Blackmagic driver , Somebody have try with AJA card ?