Hello, I have an issue with tha Blackmagic workflow in Unreal.
I noticed the video resolution was quite low, so I checked the Media Texture, created by the plugin and I discovered that the resolution is 1920x540, while my setup is 1920x1080 50i.
So the vertical size is exactly half of the input video.
it seems that every other signal format, from 720p, to 1080p is correct inside the engine. I also tried with another decklink, and the problem persist.
So i think this must be a bug related to the 1080i 50 format.