So I have three monitors, two 4k 60hz ones, and a 1080p one.
the HD and one of the UHD ones are connected to one gpu (780Ti overclocked)
(780ti cant handle all three screens, and only has one dp port)
and the other UHD one is connected to an nvidia 730 untill I finally have the money to get two 1080ti’s.
my UE4 is always open on the main 780ti uhd monitor, but whenever I move one of my menu’s to the other uhd screen that is controlled by the 730, the fps drops to 60fps.
I am using this 2nd uhd screen as means to have all the menu’s open there, and have clean workspace on the other uhd screen. Due to it being forced to being 60fps when menu’s are open on the 730 UHD screen I am noticing quite some slowdown.
When he menu’s are open on the other HD screen that is controlled by the 780ti the fps reduction is not happening.
I assume that this must be a bug, because ue4 is running trough the 780TI, its only some of its menu’s that are passed along to the 730, and imho that should not halve my fps.