I have a little cave of sorts. I want there to be holes to the outside (some at the top, and for the exit). The problem is that even at a distance of about 50 meters, looking to the outside makes every bit of the surroundings completely invisible. This is absolutely terrible for gameplay. Can’t see obstacles or enemies that might be there. The only solution I’ve come up with is to limit the auto exposure to a good value for the inside of the cave. Problem is, as soon as you step outside the brightness never adjusts so everything appears blinding. Is there any good solution to this problem?
You can see the problem demonstrated below. First pic is lit, second one is lighting only to give you a good idea of the distance.