I am working on an editor decal spawning tool but, I cannot find a way to keep track the decals I spawned in the construction script. My reason for wanting to keep track of them is because I don’t want them to destroy on their own. I tried adding the decals to an array after spawning but, the array does not fill correctly. What is the best way to spawn decals from a construction script and add them to an array if they need to be cleared?