Best way around this UV problem?

So I got 3d coat and much happier with how easy it is to adjust and create UVs compared to 3ds max (for me anyway).
Has been a good run, I think in the future I will have to delete most of the bolt details as my program spits out the washer, the nut and anything else on it, and it turns the UVing into a nightmare for each piece -


As you can see I straightened one radius bend just as a test, was very easy :slight_smile:
So next time, off with the bolts I’ll try just set the head of the bolt to make it easier.