Best Practices for Preparing an Unreal Engine Marketplace Product

Hi everyone,

I’m interested in hearing from developers who have published or are currently preparing products for the Unreal Engine Marketplace.

For someone preparing their first Marketplace product, what areas usually require the most attention before submission?

I’m particularly interested in things such as:

  • Organizing the project and folder structure

  • Documentation and setup instructions

  • Performance and optimization

  • Compatibility across Unreal Engine versions

  • Demo maps and sample content

  • Asset naming and organization

  • Handling dependencies and plugins

  • Testing the product before submission

  • Preparing screenshots, videos, and other product information

For those who have already released Marketplace products, what did you learn during the submission process that you wish you had known beforehand?

Also, are there any common technical or presentation issues that developers should check before submitting an asset or plugin?

Would be interested to hear practical experiences from Marketplace creators.