Best practice to prepare project for VR

I’ve built a VR art gallery in UE4. I have a Oculus CV1 on order. Is it relatively easy to to translate my project so it will works with the Oculus, or is it going to be a nightmare as I used a standard template?


Yes and no. There are many things to adjust so your project looks good and doesn’t give motion sickness https://docs.unrealengine./latest/INT/Platforms/VR/ContentSetup/index.html
Check this out. Lots of things to do here but honestly you would have to do them whether you made it from scratch or used a template.