Hello, I was wondering what renderer people prefer to use for realtime architectural visualisation and whether there’s likely to be a clear winner based on the RTX hype (I’m probably going to buy twin-linked 2080ti’s)? The two main options seem to be Octane or Vray, and I wondered whether anyone had used both and found one to be better integrated? I’m interested in photo realism, but also integration.
I want to develop a pipeline from 3D content creation in 3ds Max to client-facing display using the same renderer, so for example, if I’m using Octane, then is it easy to move shaders etc from 3ds Max to Octane to UE4?
I basically want a solution for creating and rendering small scenes that I can edit live with a client on a 4k monitor, and minimise the duplication of lighting/volumetric/cloth setup.