Best Cloud service for pixel streaming

Hello, I wanted to setup a pixel streaming server in the cloud using AWS or Azure or Google, but I want to know what is the best for UE4 pixel streaming, anybody tried those services and has a recommendation? (I want to have access to good RTX speed)

Thank you!


Regarding Pixelstreaming performance and quality there should not be a difference between Cloud Providers. You only need enough out bandwidth, for HD this is around 4Mbit/s.
The more interesting parameters are pricing, hardware and Ease of use. But i only have deeper knowledge about AWS so i cannot comment on other providers.


What is important is the GPU/CPU side of the provider, and the simplicity of usage also… That´s what I wanted to know from others experiences… thank you !

In general, but this is not Cloud or Pixelstreaming specific, your are normally GPU bound. This means you would need a Strong GPU for Realtime graphics.

For AWS, if you only need a few instances you can spin them up by hand very easily and just connect to them via Windows Remote Desktop to install and start everything. But i think this will be the same with the other providers as well.
If you not planning to make a huge scalable platform it does not matter that much what provider you choose, i would go with AWS or GoogleCloud.


Thank you!..

Hi hamuQ. We offer PixelStreaming service in North America at affordable cost. Let me know how we can help. You can check our site:

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Thank you @stitchpc but we are using AWS with EC2 instances now…