I’m looking into making a visually stunning game. Like mindbogglingly beautiful.
However the largest problem I’m having is the core of the very game itself, it’s characters. I’m trying to create photorealistic characters for my game and just stumbled upon an application that lets me do just that.
I found Daz3D and my characters are all amazing (with the exception of their hair, which I can go into zbrush and make amazing myself). However when I export the fbx UE4 gives me an error (apparently due to the heirarchy of the bone structure) and when I until “import as skeletal” and I have the mesh in game the eyes are all white for no reason. I read online to export to 3DXchange so I went ahead and got the application but it make the model SHINY and makes it look bad. Even when editing it inside iClone. How can I get these amazingly detailed characters inside of UE4 or is there another application I can use?