there has been some “hype” regarding the use of the unreal engine in the field of architectural visualization during the last weeks - initially started by the great tests by koola.
actually his awesome work inspired me (like others) to get the hands on real-time gear again after some so-lala experience with some competing product
well, what can I say: UE4 is an awesome tool - and once you get into the workflow really easy to handle!
I am also very happy and delighted Unreal is crossing my path again after I played it as teenager in the late nineties (**** i’m old lol)
Well: after a busy week I managed to kind of finish a test scene I did, basically a mash-up of an older project of mine - which originally was rendered with the infamous corona renderer and 3dsmax
link: Berlin Flat/Flat - xoio
Challenge here was to import pretty heavy geometry like the bed and curtains and to light this interior in a similar whitish manour - and I am pretty happy it worked for the ost part, although there still are some issues with the baked GI
and some rough mesh-crumpling. But well…
(Guy at the window is a home-made 3dscan of myself)
but see for yourself