Hi,
I have this simple behaviour tree which checks for a HasPatrolRoute which generates a bunch of patrol points for the NPC and then should start patrolling the points based on the HasPatrolRoute is true or false.
As you can see once the tree goes back to the Root node and reruns the tree it ignores the "If the HasPatrolRoute is not set as you can see HasPatrolRoute is set to True so why does it not go down the other branch to start patrolling??
Thanks for any replies!