Behavior Tree stuck on Wait task

my behavoir tree always runs the wait task infinitely and i cant seem to find the reason why . i have checked other treads of this kind and they didi help. im not sure how to fix this issue, i am using UE 5.1


Yeah, I have the same issue with the same setup, it’s a shame. Unreal might “look” super fancy to use, but behind those beautiful tools, things aren’t working as expected. Don’t know how to debug that properly.
Sorry for the “troll”, but I’m a bit bored.