I was trying to do the Behavior Tree Quick Start Guide in the UE 4.13 version and found out my Multi Sphere Trace hits nothing.
After looking for the usual problems people talk in the forums and answerhub, I could not find a answer.
Debugging seems that the Multi Sphere returns nothing:
- I tried to remove the actors to
ignore, - Changed the player
(topdowncharacter) collision
definition from CharacterMesh to Pawn
and custom. - Add a Default Pawn in the
radius. (That ball) - Put everything I could in the
Object Type Array. - Change the Tick to AI
- Force a matrix instead using the variable.
The only thing that update in the Blackboard is the HomeLocation (Follower Actor position, and center of the Multi Sphere Trace)
Debug - Peão = Pawn
Player
Follower