After spawning ai character using this “SpawnAIFromClass” behavior tree stopped working? i am using “Pawn Class” (purple color one) as AIcharater reference to spawn the character in game… as its asking for that\
Also what is the difference b/w Pawn (blue color one) and Pawn (purple color one) ??
The blue one is the Pawn that already exists in the level. This is something that has already been spawned. The purple colored one is a pawn class. This can be used to spawn a pawn. After the spawn action a blue return value is provided. That’s the blue pawn.