Behavior Tree missing Agro Check and RapidMoveTo

perhaps those were custom made by the tutorial guy?

Why I don’t have in the list of decorators “Agro Check” and in the list of tasks “RapidMoveTo”?
I performed the steps in sequence from QuickStart tutorial by Behavior Tree: https://docs.unrealengine.com/en-us/Engine/AI/BehaviorTrees/QuickStart. True, there is one difference: I originally used the template ThirdPerson instead TopDown template. However, this problem still remains, if you start with a template TopDown.