Behavior Tree Loop Decorator With Timeout Not Working

I was trying to get a sequence of behaviors to loop for 35 seconds within my behavior tree and it seems as though the Loop Decorator will only play through once whenever I set the loop to be infinite and a timeout of 35 seconds. I created a blank project to make sure it wasn’t the specific project and I also tested it set to 3 finite loops, which seemed to work fine. I think this may be a bug but let me know if I am missing something.

Using version 4.14.3. Link to fresh project below

Looks like the timeout on infinite loop decorator stil doesn’t work (using 4.17.2 here).

For those with the same problem, this is how I do my loops with a timeout.


Hope that helps!