when i try to run UE i comes up with this Error: Error Blueprint Runtime Error: Accessed None trying to read property CallFunc_GetBlackboard_ReturnValue from function: ‘ExecuteUbergraph_Pathfollower_AI_con’ from node: Set Value as Object in graph: EventGraph in object: Pathfollower_AI_con
can some of you please help me, i have been trying to go along with this video Basics of AI | Live Training | Unreal Engine - YouTube