Behavior Tree Decorator/Selector Only Runs the First Decorator

This was extremely helpful, its so useful to know how to optimize these things. I’ve replicated what you’ve come up with (thank you so much for giving the visuals, by the way, I know that must’ve taken a minute and it’s super helpful) and I’m running into an issue of the BB key is still printing out to be unchanged after it’s meant to change.
The only part I’m not sure if I understand is on the screenshot of the BTTask, the comment that says “Make sure to set this on the behavior tree!” I think I did but I wasn’t sure at first so that could be the problem. (I also kept using my sequence nodes to attach the decorators to, because it seems to function the same either way and I’d like to use the sequences in the future.)

(Also, I’ve been using video format because it displays everything easier in my opinion, but let me know if you find screenshots or something else easier to look over because I know it can be hard to pause and look at everything. I also found a website to send BPs through if that would help)