So I am just starting out with UE4 and game engines in general, so I am going through a whole host of tutorials before trying to create anything. However, I was keen to follow a tutorial as to how to improve the starter content water material, however I am stuck because it starts off looking wrong compared to the material in the tutorial I am watching (even though they are both the same from the starter content).
Both materials have been untouched but this is how they differ…
As you can see from the files… Mine has distinctly less movement/ripples than the other guys basic material. Can anyone suggest why this might be occurring? could it be a settings/preferences issue? could it be down to hardware?
Any ideas would be greatly appreciated!