So I just started learning the C++ part of UE and decided to learn how to do some threading.
Tutorials and chat GPT codes I came across all use HAL libraries, but when I add “HAL” to the public dependency module names array in build.cs code, I get an error and can’t build the project.
What is the problem? Do I need to download extra plugins to make this work? Thanks for any help in advance!
EDIT(The build.cs code):