so i got paired with a group for a game prototype and my task is to :
create 2 blueprint - a spawner and a ball (basicly the default actor) and i have to set some spawn… let say 4 spawnpoint and every like 4 minute a ball will be on a spawnpoint randomly.
if all spawnpoint are used it wont summon another ball.
How will you do that? im really new and i need much help for that thanks and i hope its kind of clear ( english isnt my first language)…
but basicly i need to set spawn in a map and everytime 4 minutes a ball will spawn randomly in my spawn location.