Wow, thats looking amazing!
I am still alive! Showed Bears Can’t Drift!? off at EGX which was . People really seemed to enjoy it I have started working on a lava shader for one of the ruin tracks. Let me know what you think
Screenshot Dump!
This is pretty much where I am with the game at the moment All of the game mechanics are now in. Left on the to do list is
Primary List
5 Characters (sharing the same skeleton)
6 Tracks (Asset population)
Difficulty optimisation
Secondary
Tweaks to audio (mainly kart sfx and weapons)
Ai for Picnic game mode
Optimise save data for Picnic and Timetrial
Aiming to release on PS4 and PC Decemeber 2015…
This is looking really good! It’s come a long way from the beginning!
I would love to see some updated video footage!
I will try and get some new footage up soon, in the mean time here is a render of one of the new trees and some hats!
I have some devilish plans for unlocking the hats >:)
Should be posting an update for the game soon, I’m hoping to have all the tracks playable (though not all finished :P)! Here are top downs of all the ruin tracks. Its ugly as hell at the moment but getting the critical path is really important and takes as long as prettying it up
Here are the current characters, 5 so far (panda needs work) 3 more to go. Characters are quick to do as they all share the same skeleton and animations. Each one takes less than a day. Only downside to this is that they can’t be modified that much but screw redoing/retargeting animations, anim trees, montages and a ton of other stuff.
Finally here are a few materials and renders Any feedback appreciated.
I dunno man… I have an ASUS ROG that I bet could handle it
Can’t wait to play your game! Progress since my last check up has been huge!
It’s shaping out great!
Here are some examples of shaders in Bears. Most are using world position offset and UV warping.
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This is just amazing work. The environment is one of a kind and you pulled it off perfectly. I especially like the tornado-ish twist to all the lava stuff. God willing you ever want to make a spin off Bears Can’t Drift exploration/puzzle game I’ll give you all the character and event blueprint for CAT Interstellar. Lol, for no other reason than to run around some of these environments. Seriously good work.
Oh my this stuff is gut. What sotfware are you using to 3d modeling? And how do you texture these?
Thanks glad you like it. I’m using 3DS max for modelling and photoshop for texturing.
So excited! Bears Can’t Drift!? has been chosen to be showcased at Epic Games GDC booth this year If you are going, make sure to come and say hi!
I wish you would actually show how you made some of these. I am trying to get into this process and cant find any tutorials on such things. Very sexy though and thanks for sharing.
Is this still 100% blueprints? If so, that is incredible! I love the art style too!
Really digging the visuals
… drools…