Hi
We are using the Beam Particle Effect with a Target module set to Actor.
My question is; is there any way to add an additional fixed offset to the final target position? Many of our actors have their origins at their base and so our beams are targeting the base of the actors which looks incorrect. We’d rather have the target more centrally situated on the actor. Is there any way to add an additional offset?
P.S. we don’t want to use the “User Set” target type as our actors move and we don’t want have additional tick functions to continually update the beam target.
Cheers
Mike