Hi Guys
I’m new to the particle system so please forgive my ignorance.
I’ve watched the video tutorial series on particles but am unable to find what I’m looking for.
I want to tie two objects together using a stream of particles
I have my beam emitter setup correctly with the source and target working.
How do I break the beam so that it is not a solid line and instead is filled with a stream of particles ?
Alternatively is there a way to add a source and target to a standard sprite emitter ?
Thanks
Chong