Good Day Everybody,
I was looking for an answer but found nothing really precise. Could you please give some answers.
- How many materials in VR develiopment I should use? Let say I have 10 materials and 30 material instances. Is number of materials too high?
- Is this true that you should use just one master material per project, or just a dev holy graal?
- Is acceptable in VR dev to use 5 paint layers on landscape? (5 material instances)
- How about big landscapes materials and/or material instances?
Thank you,
Wish you dev heaven.
Level Designer
MS