Hello I popped up a fresh copy of the FPS example and started playing around with adding and moving around some BSP boxes.
I think both of my problems are related. First problem is that the shadows don’t seem to affect the character’s arms or the gun when he walks underneath them. I’m not sure if this is because of lightmapping or not, but I plan to have a level with extensive underground and above ground areas, and it would be a shame to need dynamic lighting for all of those objects that are underground to block the light. I have one directional light marked stationary, the sun, should be default settings.
Second problem is that the lens flare is still activated through the box and I don’t know why. Basically the sun is behind that box and it’s acting as if there’s nothing between the sun (directional light) and the player.