You can create a switch with custom mesh and material and just add the switch to turn on/show off/hide same as with the barrier. Simple fix for now then have the barrier material on empty
You can create a switch with custom mesh and material and just add the switch to turn on/show off/hide same as with the barrier. Simple fix for now then have the barrier material on empty
Yeah, I thought about something like that, but Iāve got over 200 barriers across 6 biomes/32 areas, and itād be pretty complicated to replace them all. Iād need to rewrite my barrier manager and update a bunch of stuff without breaking anything. I think Iāll just wait until it is fixed. Thanks though!
They should fix it soon i think. idk how these things even break tbh it can be frustrating but the size of epics system its expected to have some regressions as its always evolving. Only thing i wish is they could fix something and update asap without waiting for patches ect
This issue is still ongoing⦠![]()
I so hope this gets fixed soon. it is coming up to 3 weeks with this being broken
Has there been any progress on this issue?
This appears to function correctly now, can anyone else confirm?
Although I donāt see any mention of it in 36.20 Fortnite Ecosystem Updates and Release Notes | Fortnite Documentation | Epic Developer Community - it appears to be fixed on my map. Yay!! ![]()
@Flak ^^^
Iāll see if I can get status.
I havnt tested but if multiple are saying its fixed then i would assume so any happy day ![]()
I can confirm that barriers are now working correctly in all 4 of my maps, so it seems that this issue was really fixed.
I donāt know why, but as of today they are not working correct again.
As soon as I started getting more players today I started getting complaints about the broken barriers. Iāll capture a video and post it.
Hereās a video showing that the barriers on my island are completely broken again. The player in this video has 100% completed the game, so all barriers should be unlocked for them. Theyāre not - even though the player is added to every ignore list.
For example:
- All holographic barriers in the Fast Travel area should be hidden.
- The large holographic barrier around the portal should also be hidden.
- All 30 pet purchase stations should be unlocked and visible.
- All 30 pet equip stations should also be visible.
- The vending machine at the end of the video should not be locked, so its screen should be visible.
- The jump pads should not have barriers or signs on them.
Itās not just a visual issue - the player kind of bumps into the barriers as if they are being stopped and then phases through them.
In particular, check out around 0:15-1:10 in the video. The player phases into a barrier in a weird way, and their legs stop moving entirely. Again, this player is on the ignore list for every barrier you see.
@Flak Iāve tracked down this bug further. It is clearly happening when more than one player is added to a barriers ignore list.
Please watch this video. (In particular at 2:20 - when the barriers switch state due to the ignore list changing.)
Itās happening again with this updateā¦
Surprised much ?
Getting sick and tired of trying to make games in this system
This is an issue in v37.00
Updated the team that this is still happening in 37.00. Thanks for your patience all.
The team is continuing to investigate. Thank you for all the help / info everyone.