Barriers that have a player added to the ignore list now start to show the barrier material to the player.

It’s really disappointing that this wasn’t addressed in 36.10. I’d like to request (beg??) that this issue be given higher priority, as it significantly impacts gameplay. Lots of creators’ maps rely heavily on barriers to gate content, and currently, they remain visible after being unlocked by players. This not only creates confusion (since players can’t tell what they’ve unlocked) but also breaks intended moments of discovery. Barriers are used to conceal important devices and content until progression criteria are met, and with this bug, that entire mechanic is rendered ineffective.

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You can create a switch with custom mesh and material and just add the switch to turn on/show off/hide same as with the barrier. Simple fix for now then have the barrier material on empty

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You can create a switch with custom mesh and material and just add the switch to turn on/show off/hide same as with the barrier. Simple fix for now then have the barrier material on empty

Yeah, I thought about something like that, but I’ve got over 200 barriers across 6 biomes/32 areas, and it’d be pretty complicated to replace them all. I’d need to rewrite my barrier manager and update a bunch of stuff without breaking anything. I think I’ll just wait until it is fixed. Thanks though!

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They should fix it soon i think. idk how these things even break tbh it can be frustrating but the size of epics system its expected to have some regressions as its always evolving. Only thing i wish is they could fix something and update asap without waiting for patches ect

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This issue is still ongoing… :sob:

I so hope this gets fixed soon. it is coming up to 3 weeks with this being broken

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Has there been any progress on this issue?