Barrier Device Vanish (EVEN WITH THE "Affected by Fade Distance" OPTION OFF!)

Summary

Hey there,

Could you already fix the issue for Creative 1.0, when the player is getting further away from the Barrier Device and then it just vanish? Could you??
Not even the option “Affected by Fade Distance - OFF” in it works, but just makes it even more broken.
And also, when the barrier is set to “Hollow Box”, you can easilly go/phase through the barrier thanks to this issue.

I’m not going to use UEFN just because of an issue on your side.
I create only in 1.0 and just for fun, without the intention of publishing and this is extremely annoying when building maps.

Best Regards
vojcekslav

Please select what you are reporting on:

Creative

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Fix it.

Expected Result

Fix it.

Observed Result

Fix it.

Platform(s)

PC/PlayStation/Xbox/Mobile

Additional Notes

Fix it.

I also have this same issue. barely any distance and it unrenders the whole barrier. please respond to this guy. no oen only has a fix but reddit has posts about it also happening everywhere.

1 Like

The status of FORT-994707 changed to ‘Needs Triage’. We’ve confirmed the issue and it’s waiting to be assigned to someone to fix it.

Just to help some of you depending on the material you can create a instance of it ie the default barrier one and change the fade distance in the material instance and itll work fine.