Recently, I’m experiencing problems with the Barrier Device, I set up this device to serve as a Zone Wars mode background on my island a long time ago, but since Season Remix, I realized that sometimes it saw the Barrier Material in the published version. In UEFN and Session they work perfectly, but when I create a Private Island Code and Playtest Code, no Barrier Material appears. I’ve tried more than 10 times to get around the problem and it hasn’t worked.
Please select what you are reporting on:
Unreal Editor for Fortnite
What Type of Bug are you experiencing?
Devices
Steps to Reproduce
Put Barrier Device on Island and setting Barrier Material and Upload Private Version
Expected Result
See Barrier Material on Private Island Code or Playtest Code.
Observed Result
Barrier Material not visible on Private Island Code or Playtest Code
The game starts in another place (Pre-Game Spawn) and after selecting Zone Wars mode they are teleported to that place, where the game takes place normally.
Have a barrier set to 100x100x100 size and then in uefn change the size from 1.0 scale to like 3.0 scale then teleport inside the barrier and itll not show all the time.
Hope this helps diagnosing the issues
I’ve tried these 2 things and they have no effect
No world streaming
never distance cull
I think its something with the render distance for sure
I had a similar problem with the barriere not loading, so i placed several teleporters with Movement Modifier where the barrieres are (Picture 1) and one teleporter on the Player Spawner, so that the player is teleported directly to the next teleporter when he spawns (Picture 2) and in the end the player gets teleportet to the start of the map. In my case this happens so fast that the player is already there where he shold be, when he is joining the map and the barrieres are all loaded in