Bandwidth limit don't change with settings

Hey everyone,

I want to unlock the bandwidth limit of 10kb/s for multiplayer.

I followed this: Bandwidth limit is 10KB/s irrespective of settings - Multiplayer & Networking - Unreal Engine Forums

But it seems to stay 10kb/s when i do a STAT Net command.

I Have in Default Engine (at the root of my project in config):
[/Script/OnlineSubsystemUtils.IpNetDriver]
MaxClientRate=80000
MaxInternetClientRate=80000
[/Script/Engine.Player] ConfiguredInternetSpeed=10000 ConfiguredLanSpeed=15000

In game.ini:
[/Script/Engine.GameNetworkManager]
TotalNetBandwidth=600000
MaxDynamicBandwidth=80000
MinDynamicBandwidth=4000

Edit: I do the test on a package build

Anyone got an idea how i could fix this problem?

Thanks and sorry for my bad english :slight_smile: