Baller Vehicle is not affected by Movement Modulator when running at 60+ FPS

Summary

The Baller Vehicle is not affected by the Movement Modulator at 60 FPS (but works well at 30 FPS)

Please select what you are reporting on:

Unreal Editor for Fortnite

What Type of Bug are you experiencing?

Devices

Steps to Reproduce

Place a Movement Modulator Device configured with a Speed of 2.0
Place a Baller Spawner Device
Set Fortnite’s Target Frame Rate to 30 FPS
Play, enter the Baller, drive over the Movement Modulator, and observe how your driving speed is 2x the regular Baller speed.
Then switch Fortnite’s Target Frame Rate to 60 FPS, and observe how your driving speed is back to regular speed, even when using the Movement Modulator.

Expected Result

The effects of the Movement Modulator on the Baller vehicle should be applied correctly no matter the frame rate.

Observed Result

When running at 60 FPS or more, the Baller Vehicle is driving slow (or at its regular speed) even after going through a Movement Modulator set to 2x speed.

Platform(s)

PC, Playstation, Xbox, Switch, Android
On PC and Android, the Baller affected by a Movement Modulator set to 2x speed is driving slow at 60 FPS, and fast at 30 FPS.
On Switch, which is locked at 30 FPS, it’s driving fast.
On Xbox and Playstation, which are locked at 60 FPS, it’s driving slow.

Island Code

7848-1637-5062 (private build)

Video

Yea that’s weird vote +1

Gotta say tho you get my vote for best player info provider 10/10

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