Hi everyone.
Me and my team are working on a rolling game,today we decided to convert the project from 4.8.3 to 4.9.2 but the ball torque gone CRAZY,like the ball was very fast and rotating on itself.
So i decided to create a new template to see if maybe our code was broken,and i found out that even on template rolling project the ball torque is too fast,rotating on itself and broken.(If you don’t understand what i’m talking about,go make a 4.8.3 rolling ball template,try it and then create a rolling ball template from 4.9.2 and try again,you’ll see what i’m talking about.).
The bug report for this issue is still open and being looked into by the development team. I will comment here with any updates to the status as it is worked on.
There is no update to the status of the bug at the moment. For your local project you can adjust the Roll Torque of the ball to change how quickly it rolls.